Food Fight
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Atari
1983
GENRE:
Shooter
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An overlooked classic, Food Fight challenges Charlie Chuck to reach his ice cream treat on each level before it melts, while being pursued by several aggressive chefs who try to demonstrate healthier eating habits by pelting him with produce. Inspired somewhat by Robotron: 2084, the game's primary gimmick is the ability to pick up the colorful food strewn about each level and toss it at the chefs in self-defense. Food Fight featured a tour de force in emerging new tech from Atari at the time, showing off hardware that would go on to power Gauntlet with state-of-the-art sprite handling abilities and a unique action replay mode. Sadly, its sales numbers didn't quite match the expectations of publisher Atari, who wanted Charlie Chuck to compete with popular mascots like Donkey Kong and Pac-Man, but its charming presentation and gameplay (and even the fonts) make it a snackable treat. (Note that the original game used an analog joystick which rotates your aim while moving, requiring some fine tuning to emulate properly.)

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