Vampire Savior: World of Darkness
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Capcom
1997
GENRE:
Fighting
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Vampire Savior: World of Darkness is the second sequel to Darkstalkers, with the Western release of the game tying into White Wolf Publishing's World of Darkness franchise as a part of a short-lived collaboration between the company and Capcom (the game itself seems to have little connection to White Wolf's IP other than the general feel). The story's antagonist is Jedah Dohma, a nobleman from the demon world Makai, who seeks to rebuild it after it falls into chaos by luring in the Darkstalkers and stealing their souls. This naturally sets up a series of exciting battles, because video games! Vampire Savior contributes some new mechanics to the series, including the Damage Gauge System (similar to Killer Instinct, in which the winner of a round retains their current life total instead of resetting, with the added ability to recover some health), an ability called Advancing Guard that pushes opponents away, as well as a new energy gauge that powers special Dark Force attacks.

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